Adventurer's Guild
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
Adventurer's Guild | |
Open Hours: | 2:00pm to 2:00am |
Address: | Just east of the mines, northeast of town. |
Occupants: |
The Adventurer's Guild is located east of the Mines and is the home of Marlon and Gil. There the player can purchase Weapons, Boots, and Rings. Marlon will also buy weapons, boots, and rings, as well as Monster Loot from the player.
To access the Adventurer's Guild, the player must first complete the story quest "Initiation". Once completed, the guild is open daily from 2pm to 2am, except on festival days when the door is locked.
Interior Layout
Inside the Adventurer's Guild building players can find Marlon manning the counter, offering weapons, boots and rings for sale. Gil is sitting in his rocking chair beside the fire, and just to the left of the fireplace is the monster eradication goal list.
Neither Marlon nor Gil accept gifts, gain friendship points, or have bedrooms for the player to enter. The back room of the guild is accessible only after slaying 1,000 monsters.[1] In that room, there is a box containing the Mapping Cave Systems book.
Monster Eradication Goals
A list of how many of certain types of monsters killed is stored on the wall to the right of Marlon's desk. When the allotted amount has been slain, Gil will give the player a reward. Previously earned rewards can be purchased from Marlon. If the player has a full inventory and cannot take the reward(s) from Gil, when they close the inventory they will be unable to retrieve the reward from him. If the inventory is full they can select the item in the dialog and drop it on the floor. It will remain on the floor while they sort out space in their inventory. Otherwise the player will have to purchase the item from Marlon.
Monster Type | Quantity | Reward | Reward Description |
---|---|---|---|
Slime (any color, excludes Big Slimes and Slimes in the Slime Hutch) |
1000 | Slime Charmer Ring | Prevents damage from slimes. |
Void Spirits: Shadow Shaman Shadow Shaman (dangerous) Shadow Brute Shadow Brute (dangerous) Shadow Sniper | 150 | Savage Ring | Gain a short speed boost whenever you slay a monster. |
Bats: Bat Bat (dangerous) Frost Bat Frost Bat (dangerous) Lava Bat Iridium Bat | 200 | Vampire Ring | Gain a little health every time you slay a monster. |
Skeletons: Skeleton Skeleton (dangerous) Skeleton Mage | 50 | Skeleton Mask | The red eyes are glowing mysteriously. |
Cave Insects: Bug Bug (dangerous) Cave Fly Cave Fly (dangerous) Grub Grub (dangerous) Mutant Fly Mutant Grub Armored Bug Armored Bug (dangerous) | 80 | Insect Head | Not very pleasant to wield. |
Duggies: Duggy Duggy (dangerous) Magma Duggy | 30 | Hard Hat | Keep your dome in one piece. |
Dust Sprites: Dust Sprite Dust Sprite (dangerous) | 500 | Burglar's Ring | Monsters have a greater chance of dropping loot. |
Rock Crabs: Rock Crab Rock Crab (dangerous) Lava Crab Lava Crab (dangerous) Iridium Crab | 60 | Crabshell Ring | The top of the ring is made from enchanted crab shell. |
Mummies: Mummy Mummy (dangerous) | 100 | Arcane Hat | The type of cowboy hat worn by a wizard. |
Pepper Rex | 50 | Knight's Helmet | It looks just like the real thing! |
Serpents: Serpent Royal Serpent | 250 | Napalm Ring | When you defeat an enemy, they explode. |
Magma Sprites: Magma Sprite Magma Sparker | 150 | Marlon's Phone Number | Can call to utilize Item Recovery Service from home |
Shop
Image | Name | Description | Unlocked | Buy Price | Sell Price |
---|---|---|---|---|---|
Wooden Blade | Not bad for a piece of carved wood. | 250g | 50g | ||
Iron Dirk | A common dagger. | Reach Floor 15 of the Mines. | 500g | 50g | |
Silver Saber | Plated with silver to deter rust. | Reach Floor 20 of the Mines. | 750g | 100g | |
Pirate's Sword | It looks like a pirate owned this once. | Reach Floor 25 of the Mines. | 850g | 100g | |
Cutlass | A finely crafted blade. | Reach Floor 25 of the Mines. | 1,500g | 150g | |
Wood Mallet | The solid head packs a punch. Relatively light for a club. | Reach Floor 40 of the Mines. | 2,000g | 150g | |
Claymore | It's really heavy. | Reach Floor 45 of the Mines. | 2,000g | 250g | |
Templar's Blade | It once belonged to an honorable knight. | Reach Floor 55 of the Mines. | 4,000g | 250g | |
Bone Sword | A very light piece of sharpened bone. | Reach Floor 75 of the Mines. | 6,000g | 250g | |
Steel Falchion | Light and powerful. | Reach Floor 90 of the Mines. | 9,000g | 400g | |
Lava Katana | A powerful blade forged in a pool of churning lava. | Reach the bottom of the Mines. | 25,000g | 500g | |
Galaxy Sword | It's unlike anything you've ever seen. | Bring a Prismatic Shard to the Three Pillars in the Desert. | 50,000g | 650g | |
Galaxy Dagger | It's unlike anything you've seen. | After collecting the Galaxy Sword. | 35,000g | 400g | |
Galaxy Hammer | It's made from an ultra-light material you've never seen before. | After collecting the Galaxy Sword. | 75,000g | 600g | |
Sneakers | A little flimsy... but fashionable! | 500g | 50g | ||
Leather Boots | The leather is very supple. | Reach Floor 10 of the Mines. | 500g | 100g | |
Tundra Boots | The fuzzy lining keeps your ankles so warm. | Reach Floor 50 of the Mines. | 750g | 150g | |
Combat Boots | Reinforced with iron mesh. | Reach Floor 40 of the Mines. | 1,250g | 150g | |
Firewalker Boots | It's said these can withstand the hottest magma. | Reach Floor 80 of the Mines. | 2,000g | 300g | |
Dark Boots | Made from thick black leather. | Reach Floor 80 of the Mines. | 2,500g | 300g | |
Space Boots | An iridium weave gives them a purple sheen. | Reach Floor 110 of the Mines. | 5,000g | 400g | |
Amethyst Ring | Increases knockback by 10%. | 1,000g | 100g | ||
Topaz Ring | You feel a little bit safer wearing this. | 1,000g | 100g | ||
Aquamarine Ring | Increases critical strike chance by 10%. | Reach Floor 40 of the Mines. | 2,500g | 200g | |
Jade Ring | Increases critical strike power by 10%. | Reach Floor 40 of the Mines. | 2,500g | 200g | |
Emerald Ring | Increases weapon speed by 10%. | Reach Floor 80 of the Mines. | 5,000g | 300g | |
Ruby Ring | Increases attack by 10%. | Reach Floor 80 of the Mines. | 5,000g | 300g | |
Slingshot | Requires stones for ammo. | Reach Floor 40 of the Mines. | 500g | N/A | |
Master Slingshot | Requires stones for ammo. | Reach Floor 70 of the Mines. | 1,000g | N/A | |
Explosive Ammo | Fire this with the slingshot. | Unlock the recipe for Explosive Ammo. | 300g | 20g | |
Wall Sword | Can be placed inside your house. | 2,000g | N/A | ||
Decorative Sword | Can be placed as decoration. | 10,000g | N/A | ||
Slime Charmer Ring | Prevents damage from slimes. | Kill 1000 Slimes | 25,000g | 350g | |
Savage Ring | Gain a short speed boost whenever you slay a monster. | Kill 150 Void Spirits (Shadow Shaman / Shadow Brute) | 25,000g | 750g | |
Burglar's Ring | Monsters have a greater chance of dropping loot. | Kill 500 Dust Sprites | 20,000g | 750g | |
Vampire Ring | Gain a little health every time you slay a monster. | Kill 200 Bats | 15,000g | 750g | |
Crabshell Ring | The top of the ring is made from enchanted crab shell. | Kill 60 Rock Crabs | 15,000g | 1,000g | |
Napalm Ring | When you defeat an enemy, they explode. | Kill 250 Serpents | 30,000g | 1,000g | |
Skeleton Mask | The red eyes are glowing mysteriously. | Kill 50 Skeletons | 20,000g | N/A | |
Hard Hat | Keep your dome in one piece. | Kill 30 Duggies | 20,000g | N/A | |
Arcane Hat | The type of cowboy hat worn by a wizard. | Kill 100 Mummies | 20,000g | N/A | |
Knight's Helmet | It looks just like the real thing! | Kill 50 Pepper Rex | 20,000g | N/A | |
Insect Head | Not very pleasant to wield. | Kill 80 Cave Insects | 10,000g | 200g |
Item Recovery Service
The player can lose items if they collapse due to low health in the Mines, Quarry Mine, Skull Cavern or Volcano Dungeon. In that case they can speak to Marlon in the Adventurer's Guild to use the "Item Recovery Service", which will recover one of the lost items for a fee. The fee is equivalent to the sell price of the item or stack - recovering a non-saleable item is free. The item will be mailed to the player overnight. Only one item (or one stack) can be recovered; the rest are lost permanently after it's selected. The player can make their choice anytime until their next collapse due to low health, which will reset it to the new lost items.
If the player has completed the Monster Eradication Goal of killing 150 Magma Sprites, they will receive Marlon's phone number. This allows the player to use the Item Recovery Service from a Telephone.
If a player has obtained the power from the Mapping Cave Systems book, they will get a 50% discount on the recovery fee.
References
- ↑ See Maps\AdventureGuild.tmx in the game files.
History
- 1.1: Changed Monster Eradication Goal for cave insects from 150 to 125.
- 1.4: Added Monster Eradication Goals for Rock Crab, Mummy, Pepper Rex, and Serpent. Added Item Recovery Service.
- 1.4.1: Increased price of Explosive Ammo from 100g to 300g. Unlocks once the player learns the crafting recipe instead of when they have a slingshot weapon in inventory.
- 1.5: Added Slingshot and Master Slingshot to shop inventory. Fixed bug where Iridium Bats were not counted towards the relevant Monster Eradication Goal. Added Monster Eradication Goal for Magma Sprite.
- 1.6: Changed open hours from 2pm-10pm to 2pm-2am. Changed Monster Eradication Goal for cave insects from 125 to 80. Added wall and decorative swords to shop inventory. Reading Mapping Cave Systems will decrease the price to retrieve items.
- 1.6.2: Now shows the Guild is open from 2pm-2am rather than 2pm-10pm.
Buildings | ||
---|---|---|
Merchants | Abandoned House • Adventurer's Guild • Blacksmith • Bookseller • Carpenter's Shop • Casino • Desert Trader • Fish Shop • Giant Stump • Harvey's Clinic • Ice Cream Stand • Island Trader • JojaMart • Marnie's Ranch • Oasis • Pierre's General Store • Qi's Walnut Room • The Stardrop Saloon • Traveling Cart • Volcano Dwarf • Wizard's Tower | |
Houses | 1 River Road • 2 River Road • 1 Willow Lane • 2 Willow Lane • 24 Mountain Road • Elliott's Cabin • Farmhouse • Island Farmhouse • Leah's Cottage • Mayor's Manor • Tent • Trailer • Treehouse | |
Farm Buildings | Farming | Barn • Cabin • Coop • Fish Pond • Greenhouse • Mill • Pet Bowl • Shed • Silo • Slime Hutch • Stable • Well |
Special | Desert Obelisk • Earth Obelisk • Farm Obelisk • Gold Clock • Island Obelisk • Junimo Hut • Water Obelisk | |
Other Buildings | Community Center • Dog Pen • Island Field Office • Joja Warehouse • Movie Theater • Museum • Spa • Witch's Hut |