Carpenter's Shop
Carpenter's Shop | |
Open Hours: | 9:00am to 5:00pm |
Closed: | Tuesday, and at 4:00pm Friday |
Address: | 24 Mountain Road |
Occupants: |
The Carpenter's Shop is located in the Mountain area north of Pelican Town. Robin is the town carpenter and runs the shop, which is inside her home where she lives with Demetrius, Maru, and Sebastian. The shop is open most days from 9:00am to 5:00pm.
Robin sells wood, stone, and furniture. She can also upgrade the Farmhouse and construct new farm buildings. She will buy building-related Resources,[1] namely Clay, Fiber, Hardwood, Stone, and Wood (all other Resources are purchased by the Blacksmith instead).
She will begin construction the day after buildings are purchased, but she does not work on festival days. Most construction projects are finished in 2 days (by the start of the second day after placing an order). During construction or upgrades, Robin may be unreachable for dialogue or gifting.
Shop Closure
The house is accessible from 9:00am to 8:00pm every day, even when the shop is closed.
The shop is closed on Tuesdays (except when it rains), as Robin goes to Pierre's General Store to exercise with Caroline, Jodi, Emily, and Marnie. However, she walks past the sales counter at 9:40am on her way. It is possible to shop at that time by entering before then and use the counter just as she passes. Similarly, Robin returns home at 8:00pm, and it is possible to shop as she enters her home and passes the sales counter.
The shop closes at 4:00pm on Fridays, when Robin and Demetrius go to the Stardrop Saloon. By entering the house before 4:00pm and missing her during open hours, it is possible to still shop by catching her as she passes the sales counter on the way out, just as on Tuesday mornings.
The shop is always closed on Thursday, Summer 18, when Robin goes to Harvey's Clinic. She leaves the Clinic at 4pm to walk home, and passes the sales counter at approximately 5:50pm. It is possible to shop when she passes the sales counter.
The shop is also closed on all festival days. If she was still working on a job on the farm the day before, then these closures will delay the job completion by one day. However, Robin does work on regular Tuesdays when she already has a job lined up, so there is no delay in that case.
The shop is closed all day any day that she is working on a job on the Farm.
Shop Inventory
In addition to Permanent Stock, which Robin has for sale every day, she has a rotating stock of Furniture that changes daily.
Permanent Stock
Note that the prices of wood and stone increase in Year 2. The player will receive a letter in the mail on Spring 1 of Year 2 saying "The price of raw materials at Robin's shop and Clint's shop has increased." The gold obtained by selling wood or stone to Robin or through the Shipping Bin remains unchanged in Year 2+.
Image | Name | Description | Price |
---|---|---|---|
Wood | A sturdy, yet flexible plant material with a wide variety of uses. | Year 1: 10g Year 2+: 50g | |
Stone | A common material with many uses in crafting and building. | Year 1: 20g Year 2+: 100g | |
Basic Window | Can be placed inside your house. | 300g | |
Small Window | Can be placed inside your house. | 300g | |
Calendar | Can be placed inside your house. | 2,000g | |
Workbench | When crafting here, you'll have access to materials in any adjacent chests. | 2,000g | |
Wood Chipper | Insert a piece of hardwood to break it down into regular wood. (Available after receiving a letter in winter) |
1,000g | |
Mini-Fridge | Allows you to store additional ingredients for cooking. (Available after first house upgrade) |
3,000g | |
Telephone | Can be used to check store hours and inventory. | 2,000g | |
Floor TV | Can be placed inside your house. | 700g | |
Budget TV | Can be placed inside your house. | 750g | |
Plasma TV | Can be placed inside your house. (Available after first house upgrade) |
4,500g | |
Furniture Catalogue | Provides unlimited access to almost every furniture item... from the convenience of your home! (Available after first house upgrade) |
200,000g | |
Seasonal Plant | An ornamental plant that changes with each season. It doesn't need to be watered. | 400g | |
Basic Log | A decorative piece for your farm. | 250g | |
Log Section | A decorative piece for your farm. | 350g | |
Brick Fireplace | Can be placed inside your house. | 1,000g | |
Stone Fireplace | Can be placed inside your house. | 1,500g | |
Stove Fireplace | Can be placed inside your house. | 3,000g | |
Deluxe Red Double Bed | Can be placed inside your house. (Available after "Robin's Project" Special Order) |
6,000g | |
Bed | Can be placed inside your house. | 500g | |
Double Bed | Can be placed inside your house. (Available after first house upgrade) |
2,000g | |
Child Bed | Can be placed inside your house. (Available after second house upgrade) |
2,000g | |
Wooden Brazier Recipe | Blueprints for crafting Wooden Brazier | 250g | |
Stone Brazier Recipe | Blueprints for crafting Stone Brazier | 400g | |
Barrel Brazier Recipe | Blueprints for crafting Barrel Brazier | 800g | |
Stump Brazier Recipe | Blueprints for crafting Stump Brazier | 800g | |
Gold Brazier Recipe | Blueprints for crafting Gold Brazier | 1,000g | |
Carved Brazier Recipe | Blueprints for crafting Carved Brazier | 2,000g | |
Skull Brazier Recipe | Blueprints for crafting Skull Brazier | 3,000g | |
Marble Brazier Recipe | Blueprints for crafting Marble Brazier | 5,000g | |
Wood Lamp-post Recipe | Blueprints for crafting Wood Lamp-post | 500g | |
Iron Lamp-post Recipe | Blueprints for crafting Iron Lamp-post | 1,000g | |
Wood Floor Recipe | Blueprints for crafting Wood Floor | 100g | |
Stone Floor Recipe | Blueprints for crafting Stone Floor | 100g | |
Brick Floor Recipe | Blueprints for crafting Brick Floor | 500g | |
Stepping Stone Path Recipe | Blueprints for crafting Stepping Stone Path | 100g | |
Straw Floor Recipe | Blueprints for crafting Straw Floor | 200g | |
Crystal Path Recipe | Blueprints for crafting Crystal Path | 200g | |
Big Chest Recipe | Blueprints for crafting Big Chest | 5,000g |
Rotating Stock
- See also: Furniture
On Mondays, each of the items from the following expandable table is added into Robin's daily stock.
Item | Price |
---|---|
Oak Chair | 350g |
Oak Bench | 750g |
Oak Dresser | 5,000g |
Oak Table | 750g |
Oak Tea-Table | 750g |
Oak End Table | 500g |
On Tuesdays, each of the items from the following expandable table is added into Robin's daily stock.
Item | Price |
---|---|
Walnut Chair | 350g |
Walnut Bench | 750g |
Walnut Dresser | 5,000g |
Walnut Table | 750g |
Walnut Tea-Table | 750g |
Walnut End Table | 500g |
On Wednesdays, each of the items from the following expandable table is added into Robin's daily stock.
Item | Price |
---|---|
Birch Chair | 350g |
Birch Bench | 750g |
Birch Dresser | 5,000g |
Birch Table | 750g |
Birch Tea-Table | 750g |
Birch End Table | 500g |
On Thursdays, 2 items are randomly drawn from the following expandable table and added into Robin's daily stock.
Item | Price |
---|---|
Manicured Pine | 500g |
Topiary Tree | 500g |
Small Plant | 250g |
Table Plant | 250g |
Decorative Bowl | 250g |
Futan Bear | 1,500g |
Globe | 250g |
Model Ship | 750g |
Small Crystal | 750g |
Decorative Lantern | 500g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
On Fridays, 1 item is randomly drawn from each of the following expandable tables and added into Robin's daily stock.
Item | Price |
---|---|
Country Lamp | 500g |
Box Lamp | 750g |
Modern Lamp | 750g |
Classic Lamp | 1,000g |
Item | Price |
---|---|
Blue Armchair | 1,000g |
Red Armchair | 1,000g |
Green Armchair | 1,000g |
Yellow Armchair | 1,000g |
Brown Armchair | 1,000g |
On Saturdays, 1 item is randomly drawn from each of the following expandable tables and added into Robin's daily stock.
Item | Price |
---|---|
Calico Falls | 750g |
Needlepoint Flower | 500g |
Skull Poster | 500g |
'Sun 45' | 350g |
'Little Tree' | 350g |
'Blueberries' | 250g |
'Blue City' | 250g |
Little Photos | 250g |
'Dancing Grass' | 400g |
Item | Price |
---|---|
Red Diner Chair | 750g |
Blue Diner Chair | 750g |
Country Chair | 750g |
Breakfast Chair | 750g |
Pink Office Chair | 500g |
Purple Office Chair | 500g |
Green Office Stool | 350g |
Orange Office Stool | 350g |
Dark Throne | 2,000g |
Dining Chair (yellow) | 1,200g |
Dining Chair (red) | 1,200g |
Green Plush Seat | 750g |
Pink Plush Seat | 750g |
Winter Chair | 750g |
Groovy Chair | 750g |
Cute Chair | 1,200g |
Stump Seat | 2,000g |
Metal Chair | 800g |
Green Stool | 350g |
Blue Stool | 350g |
King Chair | 3,000g |
On Sundays, 1 item is randomly drawn from each of the following expandable tables and added into Robin's daily stock.
Item | Price |
---|---|
Manicured Pine | 500g |
Topiary Tree | 500g |
Small Plant | 250g |
Table Plant | 250g |
Decorative Bowl | 250g |
Futan Bear | 1,500g |
Globe | 250g |
Model Ship | 750g |
Small Crystal | 750g |
Decorative Lantern | 500g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
House Plant | 250g |
Item | Price |
---|---|
Blue Couch | 1,750g |
Red Couch | 1,750g |
Green Couch | 1,750g |
Yellow Couch | 1,750g |
Brown Couch | 1,750g |
Dark Couch | 2,500g |
Wizard Couch | 4,000g |
Woodsy Couch | 3,000g |
In addition, each day 2 items are randomly drawn from the following expandable table and added into Robin's daily stock.
In addition, each day there is 25% chance that 1 or more items are randomly drawn from the following expandable table and added into Robin's daily stock.
Item | Price |
---|---|
Porthole | 700g |
Anchor (Furniture) | 750g |
World Map | 500g |
Ornate Window | 900g |
Carved Window | 900g |
Nautical Rug | 1,250g |
Burlap Rug | 350g |
Tree Column | 1,000g |
L. Light String | 400g |
S. Pine | 500g |
Bonsai Tree | 800g |
Metal Window | 800g |
Candle Lamp | 1,000g |
Miner's Crest | 1,000g |
Bamboo Mat | 250g |
Ornate Lamp | 1,050g |
Woodcut Rug | 800g |
Hanging Shield | 500g |
Monster Danglers | 1,000g |
Ceiling Flags | 50g |
Colorful Set | 500g |
Farm Buildings
- For the magical Buildings see Wizard's Tower
Farm buildings have a variety of uses. Some are required to house Animals. Both Coops and Barns can be upgraded to house more/different animals. The player may build as many farm buildings as space allows, including multiple buildings of the same type. The construction time needed for each building is visible in the construction menu.
While attempting to place a building, whether buying or moving it, all placement indicator tiles must be free of obstructions and marked as green; obstructed tiles are red. Obstructions can include rocks, twigs, and weeds, as well as any player placed items such as torches or furniture. The only objects that do not block building placement are tree seeds, crafted flooring and paths, and artifact spots, but the items are destroyed in the process. Farm animals and the cat or dog obstruct building placement, but clicking to place the building on top of them moves them aside.
The buttons in the bottom-right of the Carpenter's Shop construction menu allow the player to paint, move, or demolish existing buildings. Starter farm buildings (including the Greenhouse and default Shipping Bin) can also be moved in the same construction menu at the Carpenter's Shop. Moving a building applies instantly and is free, requiring no construction time, gold, or resources other than the travel time to the Carpenter's Shop. The building's contents move along with the building, all as a unit; a building does not need to be empty in order to be moved.
Tip: Building a Silo before building a Coop or Barn allows Hay to be stockpiled before it's required to feed animals.
Image | Name | Description | Houses | Cost | Size | Construction Time |
---|---|---|---|---|---|---|
Barn | Houses 4 barn-dwelling animals. | Cows | 6,000g Wood (350) Stone (150) | 7x4 |
3 days | |
Big Barn | Houses 8 barn-dwelling animals. Allows animals to give birth. Unlocks goats. | Goats | 12,000g Wood (450) Stone (200) | 7x4 |
2 days | |
Deluxe Barn | Houses 12 barn-dwelling animals. Comes with an auto-feed system. Unlocks sheep and pigs. | Sheep | 25,000g Wood (550) Stone (300) | 7x4 |
2 days | |
Coop | Houses 4 coop-dwelling animals. | Chickens | 4,000g Wood (300) Stone (100) | 6x3 |
3 days | |
Big Coop | Houses 8 coop-dwelling animals. Comes with an incubator. Unlocks ducks. | Ducks | 10,000g Wood (400) Stone (150) | 6x3 |
2 days | |
Deluxe Coop | Houses 12 coop-dwelling animals. Comes with an auto-feed system. Unlocks rabbits. | Rabbits | 20,000g Wood (500) Stone (200) | 6x3 |
2 days | |
Fish Pond | Raise fish and harvest their produce. Fish multiply over time. | Fish | 5,000g Stone (200) Seaweed (5) Green Algae (5) | 5x5 |
2 days | |
Mill | Allows you to mill wheat, beets and rice. | 2,500g Stone (50) Wood (150) Cloth (4) | 4x2 |
2 days | ||
Shed | An empty building. Fill it with whatever you like! The interior can be decorated. | 15,000g Wood (300) | 7x3 |
2 days | ||
Big Shed | Doubles the size of the shed. The interior can be decorated. | 20,000g Wood (550) Stone (300) | 7x3 |
2 days | ||
Silo | Allows you to cut and store grass for feed. | 100g Stone (100) Clay (10) Copper Bar (5) | 3x3 |
2 days | ||
Slime Hutch | Raise up to 20 slimes. Fill water troughs and slimes will create slime balls. | Slimes | 10,000g Stone (500) Refined Quartz (10) Iridium Bar (1) | 7x4 |
2 days | |
Stable | Allows you to keep and ride a horse. Horse included. | Horse | 10,000g Hardwood (100) Iron Bar (5) | 4x2 |
2 days | |
Well | Provides a place for you to refill your watering can. | 1,000g Stone (75) | 3x3 |
2 days | ||
Cabin | A home for a friend! Subsidized by the town agricultural fund. | 1 Farmhand in a Multiplayer game. | 100g | 5x3 |
Instant | |
Shipping Bin | Items placed in it will be included in the nightly shipment. | 250g Wood (150) | 2x1 |
Instant | ||
Pet Bowl | Provides a dedicated home for one pet. | 1 cat, dog, or turtle. | 5,000g Hardwood (25) | 2x2 |
Instant |
House Upgrades
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
When upgrading the Farmhouse, the footprint of the building does not change, so no adjacent tiles are impacted. House upgrades add space inside the house as well as accessibility to the kitchen for cooking.
Farmhouse upgrades require three days to complete.
Image | Name | Description | Cost |
---|---|---|---|
House Upgrade 1 | Increase house size and adds a Kitchen. | 10,000g Wood (450) | |
House Upgrade 2 | Adds two new rooms, one empty, and one with a crib and two single beds. This allows you to have two children. Both the kitchen and the bedroom are larger. Unlocks renovations and building/trim painting. | 65,000g Hardwood (100) | |
House Upgrade 3 | Adds a cellar under the house, allowing access via the kitchen. The cellar allows the player to craft and house Casks which can age specific products (i.e., Cheese, Goat Cheese, Beer, Mead, Pale Ale, and Wine) to increase their quality and value. The exterior appearance of the house remains identical. |
100,000g |
House Renovations
House renovations allow the player to add or remove certain features from their house. All the renovation options are done instantly and can be reversed. House renovations are unlocked after the second farmhouse upgrade.
Painting
The farmhouse, stable, and some farm buildings can be painted at the Carpenter's Shop by selecting "Paint Buildings" under the construction menu. This action applies instantly and is free, requiring no construction time, gold, or resources.
- Sheds, barns, coops, and cabins must be fully upgraded to be painted.
- The farmhouse can only have its roof painted until the exterior is fully upgraded.
Shown below are the areas where buildings can be painted. Players can paint any combination of the "building" (red area), "trim" (blue/purple area), and/or "roof" (green area).
The usual color, saturation, and shading sliders apply, and colors can be saved and applied to other parts of the building (or other buildings). Clicking the dotted icon will restore the default colors.
Community Upgrades
Trailer
- See also: Trailer
After fully upgrading the Farmhouse and completing the Community Center (or the Joja Warehouse), players are able to purchase a "Community Upgrade" at the Carpenter's Shop for 500,000g and 950 Wood. Robin then builds a new house for Pam (and Penny, if the player is not married to Penny). This takes three days. Note that in a multiplayer game only the host player is able to purchase this upgrade.
Town Shortcuts
After completing the community upgrade, the player may purchase for 300,000g a second upgrade that creates shortcuts to help navigate the valley more quickly. This takes three days.
- From Cindersap Forest (next to Leah's cottage) to the Beach, an east/west path along the water passable on horseback. It is possible to take this path to the beach even at times that a festival is being set up in town, the only non-warping way to get there at those times.
- From the Mountains (southwest of the quarry bridge) to Town (north of JojaMart), a riverside path too narrow for a horse.
- From the Mountains (along the fence east of the Carpenter's Shop) to Town (north of JojaMart and across the river), a riverside path too narrow for a horse.
- From the Town (south of the museum) to the Beach (Between the Tide Pool trees), a narrow path hidden in foliage, impassable on horseback.
- From the Bus Stop (by the tunnel) to the Backwoods, a flight of steps passable on horseback.
- From the island in the Mountains to south of the Adventurer's Guild, a wood plank bridge too narrow for a horse.
(It's possible to use the town-to-beach tide pool shortcut without ever fixing the bridge on the beach)
Below is a list with before and after images of the shortcuts.
Location | Before | After |
---|---|---|
Leah's Cottage to the Beach | ||
Northeast of Town to the Mountains | ||
South of the Museum to the Beach | ||
Backwoods stairs | ||
The Mountains island plank |
Trivia
- The tiles of the kitchen are laid out in a chessboard pattern in white and gray. The southeast corner tile is always white. This means that the 42 kitchen tiles present after the first house upgrade swap colors during/after the second house upgrade.
Bugs
- If the player talks to Robin the day before the first community upgrade is complete, she says the player's house will be finished tomorrow, even though she's building the house for Pam and Penny.
References
- ↑ See code in ShopMenu::setUpStoreForContext, case ScienceHouse. Internally, the game code has two separate categories that are both identified in-game as "Resources". The internal category purchased by Robin is -16 (constant buildingResources); the other Resources category is -15 (constant metalResources), which is purchased by Clint instead.
History
- 1.0: Introduced.
- 1.1: Added Mill, Shed, and Farmhouse upgrade 3 for purchase. Added ability for Robin to move placed buildings through the construction menu. Introduced a number of new furniture objects to rotating stock.
- 1.3.27: Added Shipping Bin, Cabins, and "Community Upgrade" to construction menu. Added price increase for wood and stone in Year 2. Added Basic Log, Log Section, Brick Fireplace, Stone Fireplace, and Stove Fireplace to permanent stock.
- 1.4: Added Fish Pond and Big Shed to construction menu. Added Workbench, Wood Chipper, Mini-Fridge, and Brick Floor (Recipe) to permanent stock. Dressers' prices increased from 1,000g to 5,000g (Mahogany Dresser from 2,000g to 7,500g). Flooring blueprints' prices reduced (Wood Floor, Stone Floor, & Stepping Stone Path from 500g to 100g; Straw Floor & Crystal Path from 1,000g to 200g)
- 1.5: Added House Renovations and second Community Upgrade. Added Paint Buildings to construction menu. Added Telephone, Bed, Double Bed, Child Bed, and Deluxe Red Double Bed to permanent stock. Added Colorful Set to rotating stock. The Greenhouse can now be moved once restored. The default Shipping Bin next to the farmhouse can now be moved or demolished. Reduced Workbench price from 3,000g to 2,000g.
- 1.5.5: Buildings can now be placed on artifact spots. They are destroyed in the process.
- 1.6: Increased price for the second house upgrade from 50,000g to 65,000g, but reduced Hardwood required from 150 to 100. Slime Hutch now has a smaller size of 7x4. Braziers can now be bought in any order. Cabins no longer cost materials, just 100g. Most renovations are no longer free. Added new renovation options. You can now build pet bowls in Robin's shop, with three variants. Construction time is now visible when constructing farm buildings.
Buildings | ||
---|---|---|
Merchants | Abandoned House • Adventurer's Guild • Blacksmith • Bookseller • Carpenter's Shop • Casino • Desert Trader • Fish Shop • Giant Stump • Harvey's Clinic • Ice Cream Stand • Island Trader • JojaMart • Marnie's Ranch • Oasis • Pierre's General Store • Qi's Walnut Room • The Stardrop Saloon • Traveling Cart • Volcano Dwarf • Wizard's Tower | |
Houses | 1 River Road • 2 River Road • 1 Willow Lane • 2 Willow Lane • 24 Mountain Road • Elliott's Cabin • Farmhouse • Island Farmhouse • Leah's Cottage • Mayor's Manor • Tent • Trailer • Treehouse | |
Farm Buildings | Farming | Barn • Cabin • Coop • Fish Pond • Greenhouse • Mill • Pet Bowl • Shed • Silo • Slime Hutch • Stable • Well |
Special | Desert Obelisk • Earth Obelisk • Farm Obelisk • Gold Clock • Island Obelisk • Junimo Hut • Water Obelisk | |
Other Buildings | Community Center • Dog Pen • Island Field Office • Joja Warehouse • Movie Theater • Museum • Spa • Witch's Hut |