Modding:Mod compatibility

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SMAPI mod compatibility, July 2017 to June 2024. See notable events which affect this chart.
broken (proprietary)
broken (open-source)
compatible

Sometimes a mod will stop working due to a major game update; SMAPI automatically disables incompatible mods. This page lists known SMAPI mods and their compatibility with the latest versions, and explains how to fix broken mods if possible.

Instructions

For players

See smapi.io/mods for a more user-friendly view of this page.

To update your mods:

  1. For each mod you have installed, follow the instructions in the list below. If it's not listed, try updating to its latest version.
  2. If a mod is still failing, post a message in the coordination thread (with your SMAPI log attached) and we'll help.

For mod authors

Feel free to update the lists below! See instructions for editing the template.

Notes for the mod status:

  • Only mark a mod abandoned or obsolete if (a) the mod author has explicitly abandoned the mod, or (b) they've hidden or deleted the mod page, or (c) it's been superseded by an equivalent game feature. A mod is not considered abandoned just because it hasn't been updated for a while.
  • Only mark a mod broken if it's incompatible. This isn't the place to track general mod bugs, unless they impact compatibility. In rare cases where a non-compatibility bug is severe enough to note here (e.g. game crashes on some platforms), you can use the warnings field.

Compatibility list

C# mods

This includes every known C# SMAPI mod. It's updated for new/updated mods on CurseForge/ModDrop/Nexus periodically with the help of semi-automated scripts, but feel free to make corrections as needed!