Monsters
Monsters are enemies found in the Mines, the Skull Cavern, the Quarry Mine, the Mutant Bug Lair, the Volcano Dungeon, and, optionally, on the Farm. Monsters can attack the Player and damage their health. When killed, monsters have a chance of dropping Monster Loot and other items. Killing monsters increases the player's combat skill.
Monsters on the Farm
Monsters can appear at night on the Farm based on the "Spawn monsters on the farm" advanced option (enabled by default for the Wilderness Farm). It can also be toggled in-game by offering a Strange Bun to the Dark Shrine of Night Terrors in the Witch's Hut.
Monsters on the farm scale with the player's combat level, with higher levels spawning more difficult monsters and Wilderness Golems. Monsters killed on the farm grant combat XP (though only 1/3 of the standard amount of XP), and count towards monster eradication goals. However, they don't count towards quest and special order goals.
Slimes killed in a Slime Hutch don't provide XP or count towards eradication goals.
Regardless of whether monster spawning is enabled, each Truffle dug up by a Pig has a 0.2% chance of turning into a Truffle Crab.
Dangerous Monsters
Monsters in the Mines and the Skull Cavern are more dangerous during the Danger in the Deep and Skull Cavern Invasion quests, or while the Shrine of Challenge is toggled on.
Dangerous monsters have unique sprites and stats. With few exceptions, their health, damage, and sometimes defense are higher, and their speed identical, when compared to their non-dangerous counterparts. Killing dangerous monsters earns the player the same amount of combat experience points as most of their non-dangerous counterparts.
The Putrid Ghost, Skeleton Mage, and Shadow Sniper feature unique debuffs.
Monsters List
The Mines | ||||
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All Floors | Floors 1-29 | Floors 31-39 | Floors 41-79 | Floors 81-119 |
Green Slime | Bug Cave Fly Duggy Grub Rock Crab | Bat Bug Stone Golem | Dust Sprite Frost Bat Blue Slime Ghost Skeleton | Lava Bat Lava Crab Metal Head Red Slime Shadow Brute Shadow Shaman Squid Kid |
The Farm | ||||
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All Combat Levels | Combat Level 0-3 | Combat Level 4-7 | Combat Level 8-9 | Combat Level 10 |
Bat Truffle Crab Wilderness Golem | Green Slime | Blue Slime Frost Bat (Combat Level 5+) | Red Slime Frost Bat Iridium Golem (Combat Level 9+) Lava Bat Shadow Brute | Frost Bat Lava Bat Iridium Bat Iridium Golem Purple Slime Shadow Brute Serpent |
Dangerous Mines | ||
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All Floors | Floors 1-29 | Floors 31-39 |
Dangerous Slimes (all colors) Haunted Skull (dangerous) (on dungeon floors) | Blue Squid Bug (dangerous) Duggy (dangerous) Rock Crab (dangerous) | Bat (dangerous) Bug (dangerous) Carbon Ghost Stone Golem (dangerous) |
Floors 41-69 | Floors 71-79 | Floors 81-119 |
Grub (dangerous) Cave Fly (dangerous) Dust Sprite (dangerous) Frost Bat (dangerous) Putrid Ghost Spider Stick Bug | Skeleton (dangerous) Skeleton Mage Haunted Skull (dangerous) | Lava Bat Lava Crab (dangerous) Metal Head (dangerous) Shadow Brute (dangerous) Shadow Shaman (dangerous) Shadow Sniper Squid Kid (dangerous) |
Dangerous Skull Cavern |
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Armored Bug (dangerous) Mummy (dangerous) Purple Slime (dangerous) Royal Serpent Squid Kid (dangerous) |
History
- 1.1: Added Mutant Grub, Mutant Fly, Wilderness Golem.
- 1.3.27: Added Carbon Ghost, Iridium Bat, and Iridium Crab.
- 1.4: Added Copper Slime, Haunted Skull, Iron Slime, and Pepper Rex.
- 1.5: Added Blue Squid, Dwarvish Sentry, False Magma Cap, Hot Head, Lava Lurk, Magma Duggy, Magma Sprite, Magma Sparker, Putrid Ghost, Royal Serpent, Shadow Sniper, Skeleton Mage, Spider, Stick Bug, Tiger Slime, and Dangerous versions of monsters.
- 1.6: Added Iridium Golem and Truffle Crab. Monsters on the farm now give 1/3 of the standard amount of XP.