Weapons

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Weapons are used to deal damage and fight monsters. Weapons are quite unlike other tools, as firstly they do not cost energy to use, and secondly they are not upgraded at the Blacksmith. Instead, most weapons can be found as monster drops, purchased from the Adventurer's Guild, or found in chests in the Mines. Most weapons (except the slingshots) can also be sold to the Adventurer's Guild.

Most weapons have a secondary (special) attack, executed by right-clicking. With the sword, you will block some damage or knock back flying enemies. A club will smash the ground, knocking back nearby enemies and causing minor damage. With a dagger, you will perform a series of quick stabs.

While not designed for combat, the Axe, Pickaxe, and Scythe can be used as weapons to inflict a small amount of damage. The Axe and Pickaxe consume energy, while the Scythe does not.

Weapon Stats

Image Name Description
Speed w.png
Speed Speed is separate from player speed. This speed only influences Attack Frequency. The displayed speed is applied as a modifier to the weapon's base speed, which varies by weapon type.
Defense.png
Defense Defense is a statistic that affects how much damage the player takes.
Weight.png
Weight The Weight of a weapon affects how far an enemy will be knocked back.
Crit. Chance.png
Crit. Chance The Crit. Chance of a weapon affects the likelihood to perform a critical strike with increased damage.
Crit. Power.png
Crit. Power When you hit a critical strike, this statistic will add additional damage to your enemy.

Sword

Swords are well-rounded weapons with quick attacks and low swing delay. Their secondary attack puts you into a blocking stance, negating damage and dealing minor damage to the enemy that attacked you. Blocking also knocks back flying enemies.

Image Name Level Description Damage Critical Strike Chance Stats Location Purchase Price Sell Price
Rusty Sword.png
Rusty Sword 1 A rusty, dull old sword. 2-5 .02 N/A The Mines entrance N/A data-sort-value="50">Gold.png50g
Steel Smallsword.png
Steel Smallsword 1 A standard metal blade. 4-8 .02 Speed w.png Speed (+2) The Mines floor 20 chest reward N/A data-sort-value="50">Gold.png50g
Wooden Blade.png
Wooden Blade 1 Not bad for a piece of carved wood. 3-7 .02 N/A The Mines floor 10 chest reward (remixed mine rewards only)
Adventurer's Guild
data-sort-value="250">Gold.png250g data-sort-value="50">Gold.png50g
Pirate's Sword.png
Pirate's Sword 2 It looks like a pirate owned this once. 8-14 .02 Speed w.png Speed (+2) The Mines floor 50 chest reward (remixed mine rewards only)
Adventurer's Guild (after unlocking the Mines floor 30)
data-sort-value="850">Gold.png850g data-sort-value="100">Gold.png100g
Silver Saber.png
Silver Saber 2 Plated with silver to deter rust. 8-15 .02 Defense.png Defense (+1) The Mines floor 50 chest reward (remixed mine rewards only)
Adventurer's Guild (after unlocking the Mines floor 20)
data-sort-value="750">Gold.png750g data-sort-value="100">Gold.png100g
Cutlass.png
Cutlass 3 A finely crafted blade. 9-17 .02 Speed w.png Speed (+2) The Mines floor 60 chest reward (remixed mine rewards only)
Adventurer's Guild (after unlocking the Mines floor 25)
data-sort-value="1500">Gold.png1,500g data-sort-value="150">Gold.png150g
Forest Sword.png
Forest Sword 3 Made powerful by forest magic. 8-18 .02 Speed w.png Speed (+2)Defense.png Defense (+1) The Mines (Floors 20-60) N/A data-sort-value="150">Gold.png150g
Iron Edge.png
Iron Edge 3 A heavy broadsword. 12-25 .02 Speed w.png Speed (−2)Defense.png Defense (+1)Weight.png Weight (+3) The Mines floor 60 chest reward (remixed mine rewards only)
The Mines (Floors 41-59)
N/A data-sort-value="150">Gold.png150g
Insect Head.png
Insect Head 6 Not very pleasant to wield. 20-30 .04 Speed w.png Speed (+2)Crit. Chance.png Crit. Chance (+2) Adventurer's Guild reward for killing 80 Bugs data-sort-value="10000">Gold.png10,000g data-sort-value="200">Gold.png200g
Bone Sword.png
Bone Sword 5 A very light piece of sharpened bone. 20-30 .02 Speed w.png Speed (+4)Weight.png Weight (+2) The Mines floor 90 chest reward (remixed mine rewards only)
Adventurer's Guild (after unlocking the Mines floor 75)
Skeleton drops
data-sort-value="6000">Gold.png6,000g data-sort-value="250">Gold.png250g
Claymore.png
Claymore 5 It's really heavy. 20-32 .02 Speed w.png Speed (−4)Defense.png Defense (+2)Weight.png Weight (+3) The Mines floor 80 chest reward (remixed mine rewards only)
Adventurer's Guild (after unlocking the Mines floor 45)
data-sort-value="2000">Gold.png2,000g data-sort-value="250">Gold.png250g
Neptune's Glaive.png
Neptune's Glaive 5 An heirloom from beyond the Gem Sea. 18-35 .02 Speed w.png Speed (−1)Defense.png Defense (+2)Weight.png Weight (+4) Fishing Treasure Chests (Fishing Level 2+) N/A data-sort-value="250">Gold.png250g
Templar's Blade.png
Templar's Blade 5 It once belonged to an honorable knight. 22-29 0 Defense.png Defense (+1) The Mines floor 80 chest reward (remixed mine rewards only)
Adventurer's Guild (after unlocking the Mines floor 55)
data-sort-value="4000">Gold.png4,000g data-sort-value="250">Gold.png250g
Obsidian Edge.png
Obsidian Edge 6 It's incredibly sharp. 30-45 .02 Speed w.png Speed (−1)Crit. Power.png Crit. Power (+10) The Mines floor 90 chest reward N/A data-sort-value="300">Gold.png300g
Ossified Blade.png
Ossified Blade 6 A large, sharp blade formed from bone. 26-42 .02 Speed w.png Speed (−2)Defense.png Defense (+1)Weight.png Weight (+2) The Mines floor 90 chest reward (remixed mine rewards only)
Mystery Box
N/A data-sort-value="300">Gold.png300g
Holy Blade.png
Holy Blade 7 It feels hopeful to wield. 20-27 .02 Speed w.png Speed (+4)Defense.png Defense (+2)Iridium Quality.png Crusader The Mines after level 80 N/A data-sort-value="350">Gold.png350g
Tempered Broadsword.png
Tempered Broadsword 7 It looks like it could withstand anything. 29-44 .02 Speed w.png Speed (−3)Defense.png Defense (+3)Weight.png Weight (+3) The Mines floor 90 chest reward (remixed mine rewards only)
Skull Cavern
N/A data-sort-value="350">Gold.png350g
Yeti Tooth.png
Yeti Tooth 7 It's icy cold to the touch. 26-42 .02 Defense.png Defense (+4)Crit. Power.png Crit. Power (+10) The Mines (Floors 81-99) N/A data-sort-value="350">Gold.png350g
Steel Falchion.png
Steel Falchion 8 Light and powerful. 28-46 .02 Speed w.png Speed (+4)Crit. Power.png Crit. Power (+20) The Mines floor 110 chest reward (remixed mine rewards only)
The Mines (Floors 101+)
Skull Cavern
Adventurer's Guild (after unlocking the Mines floor 90)
data-sort-value="9000">Gold.png9,000g data-sort-value="400">Gold.png400g
Dark Sword.png
Dark Sword 9 It's glowing with vampire energy. 30-45 .04 Speed w.png Speed (−5)Crit. Chance.png Crit. Chance (+2)Weight.png Weight (+5)Health.pngVampiric (9%) Haunted Skull drop N/A data-sort-value="450">Gold.png450g
Lava Katana.png
Lava Katana 10 A powerful blade forged in a pool of churning lava. 55-64 .015 Defense.png Defense (+3)Crit. Power.png Crit. Power (+25)Weight.png Weight (+3) Adventurer's Guild (after unlocking the Mines floor 120) data-sort-value="25000">Gold.png25,000g data-sort-value="500">Gold.png500g
Dragontooth Cutlass.png
Dragontooth Cutlass 13 The blade was forged from a magical tooth. 75-90 .02 Crit. Power.png Crit. Power (+50) Volcano Dungeon Chest N/A data-sort-value="650">Gold.png650g
Dwarf Sword.png
Dwarf Sword 13 It's ancient, but the blade never dulls. 65-75 .02 Speed w.png Speed (+2)Defense.png Defense (+4) Volcano Dungeon Chest N/A data-sort-value="650">Gold.png650g
Galaxy Sword.png
Galaxy Sword 13 It's unlike anything you've ever seen. 60-80 .02 Speed w.png Speed (+4) The Desert (bring a Prismatic Shard to the Three Pillars) data-sort-value="50000">Gold.png50,000g data-sort-value="650">Gold.png650g
Infinity Blade.png
Infinity Blade 17 The true form of the Galaxy Sword. 80-100 .02 Speed w.png Speed (+4)Defense.png Defense (+2) Combine the Galaxy Sword with Galaxy Soul.png Galaxy Soul (3) and Cinder Shard.png Cinder Shard (60) in the Forge N/A data-sort-value="850">Gold.png850g
Haley's Iron.png
Haley's Iron 6 It's searing hot and smells like Haley's hair. 30-45 .02 Speed w.png Speed (-1)Crit. Power.png Crit. Power (+10) Sold by Haley for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="300">Gold.png300g
Leah's Whittler.png
Leah's Whittler 6 Leah's favorite tool for shaping driftwood. 30-45 .02 Speed w.png Speed (-1)Crit. Power.png Crit. Power (+10) Sold by Leah for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="300">Gold.png300g
Meowmere.png
Meowmere 4 An unusual weapon from a far away land... 20-20 .02 Speed w.png Speed (+4)Weight.png Weight (+2) Basement in Wizard's Tower N/A data-sort-value="200">Gold.png200g

Dagger

Daggers are the fastest-attacking weapons in the game. Their range is short, however, and they only target the square in front of the player rather than swinging in an arc like a sword. Using their secondary attack causes the player to stab 4 times in quick succession. During the secondary attack, the enemy will be locked in place.

Image Name Level Description Damage Critical Strike Chance Stats Location Purchase Price Sell Price
Carving Knife.png
Carving Knife 1 A small, light blade. 1-3 .04 Crit. Chance.png Crit. Chance (+2) The Mines (Floors 1-19) N/A data-sort-value="50">Gold.png50g
Iron Dirk.png
Iron Dirk 1 A common dagger. 2-4 .03 Crit. Chance.png Crit. Chance (+2) The Mines floor 10 chest reward (remixed mine rewards only)
Adventurer's Guild (after unlocking the Mines floor 15)
data-sort-value="500">Gold.png500g data-sort-value="50">Gold.png50g
Wind Spire.png
Wind Spire 1 A swift little blade. 1-5 .02 Crit. Chance.png Crit. Chance (+1)Crit. Power.png Crit. Power (+10)Weight.png Weight (+5) The Mines floor 10 chest reward (remixed mine rewards only)
The Mines (Floors 21-39)
N/A data-sort-value="50">Gold.png50g
Elf Blade.png
Elf Blade 2 Only the nimble hands of an elf could craft this. 3-5 .04 Crit. Chance.png Crit. Chance (+2) The Mines floor 20 chest reward (remixed mine rewards only) N/A data-sort-value="100">Gold.png100g
Burglar's Shank.png
Burglar's Shank 4 A weapon of choice for the swift and silent. 7-12 .04 Crit. Chance.png Crit. Chance (+2)Crit. Power.png Crit. Power (+25) The Mines floor 60 chest reward (remixed mine rewards only)
The Mines (Floors 81+)
Skull Cavern
N/A data-sort-value="200">Gold.png200g
Crystal Dagger.png
Crystal Dagger 4 The blade is made of purified quartz. 4-10 .03 Crit. Chance.png Crit. Chance (+2)Crit. Power.png Crit. Power (+50)Weight.png Weight (+5) The Mines floor 60 chest reward N/A data-sort-value="200">Gold.png200g
Shadow Dagger.png
Shadow Dagger 4 When you hold the blade to your ear you can hear 1,000 souls shrieking. 10-20 .04 Crit. Chance.png Crit. Chance (+2) The Mines floor 80 chest reward (remixed mine rewards only)
The Mines (Floors 61-79, 101-119)
N/A data-sort-value="200">Gold.png200g
Broken Trident.png
Broken Trident 5 It came from the sea, but it's still sharp. 15-26 .02 Crit. Chance.png Crit. Chance (+1) Fishing treasure chests N/A data-sort-value="250">Gold.png250g
Wicked Kris.png
Wicked Kris 8 The blade is made of an iridium alloy. 24-30 .06 Crit. Chance.png Crit. Chance (+4) The Mines floor 90 chest reward (remixed mine rewards only)
Skull Cavern
N/A data-sort-value="400">Gold.png400g
Galaxy Dagger.png
Galaxy Dagger 8 It's unlike anything you've seen. 30-40 .02 Speed w.png Speed (+1)Crit. Chance.png Crit. Chance (+1)Weight.png Weight (+5) Adventurer's Guild (after obtaining the Galaxy Sword) data-sort-value="35000">Gold.png35,000g data-sort-value="400">Gold.png400g
Dwarf Dagger.png
Dwarf Dagger 11 It's ancient, but the blade never dulls. 32-38 .03 Speed w.png Speed (+1)Defense.png Defense (+6)Crit. Chance.png Crit. Chance (+2)Weight.png Weight (+5) Volcano Dungeon Chest N/A data-sort-value="550">Gold.png550g
Dragontooth Shiv.png
Dragontooth Shiv 12 The blade was forged from a magical tooth. 40-50 .05 Crit. Chance.png Crit. Chance (+3)Crit. Power.png Crit. Power (+100)Weight.png Weight (+5) Volcano Dungeon Chest N/A data-sort-value="600">Gold.png600g
Iridium Needle.png
Iridium Needle 12 The point is unbelievably sharp, even down to the atomic level. 20-35 0.1 Crit. Chance.png Crit. Chance (+6)Crit. Power.png Crit. Power (+200) 14% chance of dropping from special slimes in mines when Shrine of Challenge is active N/A data-sort-value="600">Gold.png600g
Infinity Dagger.png
Infinity Dagger 16 The true form of the Galaxy Dagger. 50-70 .06 Speed w.png Speed (+1)Defense.png Defense (+3)Crit. Chance.png Crit. Chance (+4)Weight.png Weight (+5) Combine the Galaxy Dagger with Galaxy Soul.png Galaxy Soul (3) and Cinder Shard.png Cinder Shard (60) in the Forge N/A data-sort-value="800">Gold.png800g
Elliott's Pencil.png
Elliott's Pencil 8 Elliott used this to write his book. It's sharp! 24-30 .06 Crit. Chance.png Crit. Chance (+4) Sold by Elliott for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="200">Gold.png200g
Abby's Planchette.png
Abby's Planchette 8 It's made from fine marblewood. 24-30 .06 Crit. Chance.png Crit. Chance (+4) Sold by Abigail for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="200">Gold.png200g

Club

Clubs are heavy weapons that tend to be slower than swords and daggers but with a wide swing. Their secondary attack causes the player to slam the ground in front of them, causing an area-of-effect attack in a radius around the player that has strong knockback. Damage dealt by this attack will never be a critical hit.[1]

Right-clicking with a Club and immediately left-clicking repeatedly will cause multiple attacks to occur in quick succession.

Image Name Level Description Damage Critical Strike Chance Stats Location Purchase Price Sell Price
Femur.png
Femur 2 An old, heavy bone caked in centuries of grime. 6-11 .02 Speed w.png Speed (+2) The Mines floor 10 chest reward (remixed mine rewards only) N/A data-sort-value="100">Gold.png100g
Wood Club.png
Wood Club 2 A solid piece of wood, crudely chiseled into a club shape. 9-16 .02 N/A The Mines floor 20 chest reward (remixed mine rewards only)
The Mines (Floors 1-39)
N/A data-sort-value="100">Gold.png100g
Wood Mallet.png
Wood Mallet 3 The solid head packs a punch. Relatively light for a club. 15-24 .02 Speed w.png Speed (+2)Weight.png Weight (+2) The Mines floor 60 chest reward (remixed mine rewards only)
The Mines (Floors 41-79)
Adventurer's Guild (after unlocking the Mines floor 40)
data-sort-value="2000">Gold.png2,000g data-sort-value="150">Gold.png150g
Lead Rod.png
Lead Rod 4 It's incredibly heavy. 18-27 .02 Speed w.png Speed (−4) The Mines (Floors 41-79) N/A data-sort-value="200">Gold.png200g
Kudgel.png
Kudgel 5 A brute's companion. 27-40 .02 Speed w.png Speed (−1)Crit. Power.png Crit. Power (+50)Weight.png Weight (+2) The Mines floor 80 chest reward (remixed mine rewards only)
The Mines (Floors 101+)
N/A data-sort-value="250">Gold.png250g
The Slammer.png
The Slammer 7 An extremely heavy gavel that'll send foes flying. 40-55 .02 Speed w.png Speed (−2) The Mines floor 110 chest reward (remixed mine rewards only)
The Mines (Floors 81-99)
Skull Cavern
N/A data-sort-value="350">Gold.png350g
Galaxy Hammer.png
Galaxy Hammer 12 It's made from an ultra-light material you've never seen before. 70-90 .02 Speed w.png Speed (+2)Weight.png Weight (+5) Adventurer's Guild (after obtaining the Galaxy Sword) data-sort-value="75000">Gold.png75,000g data-sort-value="600">Gold.png600g
Dwarf Hammer.png
Dwarf Hammer 13 It emits a very faint whirring sound. 75-85 .02 Defense.png Defense (+2)Weight.png Weight (+5) Volcano Dungeon Chest N/A data-sort-value="650">Gold.png650g
Dragontooth Club.png
Dragontooth Club 14 This club was crafted from a magical tooth. 80-100 .02 Crit. Power.png Crit. Power (+50)Weight.png Weight (+3) Volcano Dungeon Chest N/A data-sort-value="700">Gold.png700g
Infinity Gavel.png
Infinity Gavel 17 The true form of the Galaxy Hammer. 100-120 .02 Speed w.png Speed (+2)Defense.png Defense (+1)Weight.png Weight (+5) Combine the Galaxy Hammer with Galaxy Soul.png Galaxy Soul (3) and Cinder Shard.png Cinder Shard (60) in the Forge N/A data-sort-value="850">Gold.png850g
Alex's Bat.png
Alex's Bat 7 The sweet spot is dented from Alex's famous Grand Slam. 40-55 .02 Speed w.png Speed (-2) Sold by Alex for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="350">Gold.png350g
Harvey's Mallet.png
Harvey's Mallet 7 It brings back memories of Harvey's clinic. 40-55 .02 Speed w.png Speed (-2) Sold by Harvey for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="350">Gold.png350g
Maru's Wrench.png
Maru's Wrench 7 A big, metal wrench. It smells like Maru. 40-55 .02 Speed w.png Speed (-2) Sold by Maru for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="150">Gold.png150g
Penny's Fryer.png
Penny's Fryer 7 Penny's favorite frying pan. There's some rubbery gunk stuck to the inside. 40-55 .02 Speed w.png Speed (-2) Sold by Penny for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="150">Gold.png150g
Sam's Old Guitar.png
Sam's Old Guitar 7 It's seen better days. 40-55 .02 Speed w.png Speed (-2) Sold by Sam for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="350">Gold.png350g
Seb's Lost Mace.png
Seb's Lost Mace 7 One of Sebastian's medieval replicas. 40-55 .02 Speed w.png Speed (-2) Sold by Sebastian for data-sort-value="70">Calico Egg.png 70 Calico Eggs during the Desert Festival N/A data-sort-value="350">Gold.png350g

Slingshot

The damage dealt by a slingshot depends mainly on the ammunition used. A Master Slingshot will generally deal 2x the damage of a regular Slingshot using the same ammo.

Image Name Description Damage Critical Strike Chance Location Purchase Price Sell Price
Slingshot.png
Slingshot Requires stones for ammo. Depends on ammo used .02 The Mines (Floor 40 chest reward) data-sort-value="500">Gold.png500g N/A
Master Slingshot.png
Master Slingshot Requires stones for ammo. Depends on ammo used .02 The Mines (Floor 70 chest reward) data-sort-value="1000">Gold.png1,000g N/A

Slingshot Ammunition

To equip a slingshot with ammunition, select the ammunition, then Right-Click on the slingshot.

The type of ammunition used determines the damage dealt, according to the following formulas:[2]

Slingshot:
Damage = AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1]
Master Slingshot:
Damage = 2 * (AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1])

With the worst ammo (i.e., Fruits, Vegetables, or Eggs), a Slingshot can deal 1-3 and a Master Slingshot can deal 2-6 damage. With the best ammo, Iridium Ore and a Slingshot can deal 25-101 damage while a Master Slingshot can deal 50-202 damage.

The following items can be used as ammunition:

Item AmmoMultiplier Slingshot Damage Master Slingshot Damage
All Fruits • All Vegetables • All Eggs 1 1-3 2-6
Coal 15 8-31 16-62
Copper Ore 10 5-21 10-42
Explosive Ammo 20 10-41 20-82
Gold Ore 30 15-61 30-122
Iridium Ore 50 25-101 50-202
Iron Ore 20 10-41 20-82
Stone 5 3-11 6-22
Wood 2 1-5 2-10

Unobtainable Weapons

Image Name Type Level Description Damage Critical Strike Chance Stats Sell Price
Rapier.png
Rapier Sword 4 An elegant blade. 15-25 .02 Speed w.png Speed (+2) data-sort-value="200">Gold.png200g
Galaxy Slingshot.png
Galaxy Slingshot Slingshot N/A It looks really powerful. ≈4x that of a regular Slingshot using the same ammo .02 N/A Cannot be sold

Weapon Level and Sell Price

Weapon level is based on weapon points (rounded down): weaponpoints / 7 + 1. Weapon points are calculated using several statistics of the weapon, such as average damage, speed, type, added defense & precision, crit. chance and crit. multiplier.

Weapon points (rounded down) = average weapon damage (rounded down) x (1 + 0.03 x speed{min 0; 15 if dagger}) + (precision / 2 + defense) + ((crit.chance -0.02) x 200) + ((crit multiplier - 3) x 6) + 20{if darksword, else 0} + (defense x 2)[3]

Here is an example applying the formula to calculate the level of the Iridium Needle: (27 x (1 + 0.03 x 15) + 0 / 2 + 0 + ((0.10 - 0.02) x 200) + (7 - 3) x 6) + 0 + 0) / 7 + 1 (Integer) = 12

Sell price is calculated as item level x 100 / 2.[4]

Glitches

  • It's possible to clip through to the space around any map area (e.g., the black area around the Farmhouse) by repeatedly swinging a sword while standing just inside the exit point. Swinging the sword causes the player to be pushed forward a few pixels, allowing the player to eventually reach the black area.
    • To return from the normally unreachable area, simply walk into the exit point.
  • It is possible to use a club weapon's secondary attack several times in quick succession by right clicking then mashing left click (or the C key) before the attack animation is over. This can be useful while attacking higher level enemies with a low level weapon.
    • Pressing left click too early will result in a normal swing to take place rather than the secondary attack.
    • This glitch will occasionally soft-lock the game, if an additional animation occurs while spamming left-click/C.
  • If you block with a sword while interacting with an object at the same time, such as a bush or a villager, you can make your sprite break, showing both the blocking sprite, and facing towards the screen sprite at the same time. You will be stuck like this until you use the block again.
  • If you press Right Shift + R + Delete during an attack animation, this will cancel the animation. This can be used to attack Monsters faster.

Trivia

  • There is unimplemented game code allowing the player to receive a "Battered Sword" through the mail as a reward for an unknown event. This sword could be upgraded (by unknown means) 4 times, changing it into a "Hero's Sword", "Holy Sword", "Dark Sword", and finally "Galaxy Sword."
  • Hitting an NPC with a slingshot reduces friendship with them by 30 points, and results in them saying either "Ow! I can't believe you would do that to me!" or "That hurt! What's your problem?" if you talk to them.

References

  1. See MeleeWeapon::triggerClubFunction in the game code.
  2. See Tools.Slingshot::PerformFire in the game code.
  3. See MeleeWeapon::getItemLevel in the game code.
  4. See MeleeWeapon::salePrice and ShopMenu:receiveRightClick in the game code.

History

  • 1.4: Slingshots can now be put in the inventory trash bin on computer and console (Mobile already had this ability). Added Dark Sword to obtainable items.
  • 1.5: Slingshots can now be purchased at the Adventurer's Guild after unlocking. Added Elf Blade, Femur, Kudgel, Shadow Dagger, and Yeti Tooth to obtainable items. Added additional weapons. Changed weapon level calculation. This results in lower weapon levels and sell prices for most weapons with the exceptions of Clubs. Bug where weapon defense had no effect fixed.
  • 1.6: All marriage candidate's weapons are now available during the Desert Festival, when they are running a stall. Updated Holy Blade stats and make it obtainable. Added Meowmere. Extended the area of effect of downward facing melee attacks (and slightly extended the side attack of daggers).