Difference between revisions of "Day Cycle"

From Stardew Valley Wiki
Jump to navigation Jump to search
(Basics is not needed, we have Category:Content that does the same thing)
m (Edited content of collapsing from exhaustion after 2:00 AM to be more broad (didn't include the case of being robbed))
Line 1: Line 1:
 
{{stub}}
 
{{stub}}
The day cycle is a period of 18 hours in game (or 13.5 minutes real time; 1 in-game hour is 45 seconds) from 6:00AM to 12:00AM (Midnight).  Past midnight, the player's character becomes tired and in need of sleep. However, a player can stay awake until 2:00AM, after which their character will pass out. If a player passes out they will wake up in bed, having been dragged there by, first, the town's doctor, and then after that a Joja member, both of which take some of the player's money as a call out fee (the details of this transaction will appear as a letter in the player's letter box).
+
The day cycle is a period of 18 hours in game (or 13.5 minutes real time; 1 in-game hour is 45 seconds) from 6:00 AM to 12:00 AM (Midnight).  Past midnight, the player's character becomes tired and in need of sleep. However, a player can stay awake until 2:00 AM, after which their character will pass out. If a player passes out they will wake up in bed, having been dragged there by, first, the town's doctor, and then a Joja member or the doctor, in each case some of the player's money will be lost (the details of this transaction will appear as a letter in the player's letter box).
  
It is considered nighttime after 6:00PM, which makes it possible to catch night time [[fish]]. This being said, it doesn't become dark until 8:00PM.
+
It is considered nighttime after 6:00 PM, which makes it possible to catch night time [[fish]]. This being said, it doesn't become dark until 8:00 PM.
  
The game [[Saved Games|saves]] only after the player has gone to bed, commencing the end of the day.
+
The game [[Saved Games|saves]] only after the player has gone to bed and the daily profit breakdown has been accepted, commencing the end of day.
  
Sleep will restore the player's [[Energy]] and [[Health]] to full if they go to bed before 2:00AM and are not [[Energy|exhausted]], and to half if they pass out or are exhausted.
+
Sleep will restore the player's [[Energy]] and [[Health]] to full if they go to bed before 2:00 AM and are not [[Energy|exhausted]], and to half if they pass out or are exhausted.
  
 
[[Category:Content]]
 
[[Category:Content]]

Revision as of 15:39, 8 March 2016

Axe.png
Article Stub

This article is a stub and is missing information. You can help Stardew Valley Wiki by expanding it!

The day cycle is a period of 18 hours in game (or 13.5 minutes real time; 1 in-game hour is 45 seconds) from 6:00 AM to 12:00 AM (Midnight). Past midnight, the player's character becomes tired and in need of sleep. However, a player can stay awake until 2:00 AM, after which their character will pass out. If a player passes out they will wake up in bed, having been dragged there by, first, the town's doctor, and then a Joja member or the doctor, in each case some of the player's money will be lost (the details of this transaction will appear as a letter in the player's letter box).

It is considered nighttime after 6:00 PM, which makes it possible to catch night time fish. This being said, it doesn't become dark until 8:00 PM.

The game saves only after the player has gone to bed and the daily profit breakdown has been accepted, commencing the end of day.

Sleep will restore the player's Energy and Health to full if they go to bed before 2:00 AM and are not exhausted, and to half if they pass out or are exhausted.