Difference between revisions of "Version History"
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(Created page with "{| class="wikitable" ! Version ! Release date ! Summary of changes |- | v. 1.1<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922563290719</ref> | Fe...") |
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! Release date | ! Release date | ||
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+ | | v. 1.2<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922567273515</ref> | ||
+ | | February 27, 2016 | ||
+ | | | ||
+ | *If you never received your pet, you will now have another opportunity. | ||
+ | *When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning. | ||
+ | *The game now properly saves on level-up nights. | ||
+ | *Eating skill food and then going to bed on a level-up night works properly now. | ||
+ | *Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck. | ||
+ | *Player character should now walk correctly while in a cutscene after drinking coffee. | ||
+ | *Removed an item duplication exploit. | ||
+ | *Forage items should no longer spawn in the woods above the beach. | ||
+ | *Fixed Crab Pot problem (again) | ||
+ | *Fixed exploding armchair bug. | ||
+ | *Relaxing in the spa with your menu up no longer restores energy. | ||
+ | *Removed Leah's doppelganger. | ||
+ | *Debris should no longer spawn in the pathway between farm & forest. | ||
+ | *Fixed disappearing tapper problem. | ||
+ | *Fixed a few minor graphics problems & dialogue typos. | ||
+ | *Other minor issues (spoilers) | ||
|- | |- | ||
| v. 1.1<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922563290719</ref> | | v. 1.1<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922563290719</ref> |
Revision as of 08:18, 28 February 2016
Version | Release date | Summary of changes |
---|---|---|
v. 1.2[1] | February 27, 2016 |
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v. 1.1[2] | February 26, 2016 |
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v. 1.0[3] | February 26, 2016 |
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