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- 18:20, 19 April 2024 diff hist +7 m Modding:Game state queries →World: Fixing some GSQ documentation formatting
- 22:53, 16 April 2024 diff hist -10 Modding:Recipe data →Ingredients and yield current
- 20:03, 7 April 2024 diff hist +119 Modding:Shops →Format: Saving everyone pain and suffering of debugging because apparently this has happened before and is not made clear.
- 02:34, 20 March 2024 diff hist -39 Modding:Mod compatibility →SMAPI mods: Ridgeside is updated
- 15:56, 19 March 2024 diff hist +11 Modding:Community →Modders
- 15:49, 12 March 2024 diff hist +129 Modding:Migrate to Stardew Valley 1.6 →Debug commands: Clarify testwedding
- 05:30, 11 March 2024 diff hist +1 m Modding:Console commands →Skills and XP: typo
- 23:54, 1 February 2024 diff hist -83 Modding:Migrate to Stardew Valley 1.6 Removed mention of portraits being overridden by gift taste, as that is no longer true (see alpha patch notes)
- 22:05, 29 January 2024 diff hist +1 m Modding:Migrate to Stardew Valley 1.6 →XNB impact: typo edit
- 02:48, 13 January 2024 diff hist +2 m Modding:Community Changed a mod
- 22:33, 12 January 2024 diff hist +147 Modding:Dialogue Clarified which ones are hardcoded. (Thanks to 7thAxis for the help!)
- 03:23, 20 December 2023 diff hist +252 Modding:Event data Per atravita, move can be used as edited.
- 02:24, 19 December 2023 diff hist +47 Emily Requested edit - there was confusion as to why the 8 heart event was not firing directly on 8 hearts
- 23:03, 23 August 2023 diff hist -37 Modding:Player Guide/Troubleshooting SMAPI as a non-steam game is a valid method. Launch options or non-steam game will lead to the exact same place SMAPI-wise, and Steam recognizes non-steam game method as Stardew Valley when SMAPI launches.
- 18:55, 30 July 2023 diff hist +32 m Modding:Dialogue Small alteration to verbiage
- 18:52, 30 July 2023 diff hist +78 m Modding:Dialogue Adding length notes on conversation topics.
- 22:43, 4 April 2023 diff hist +35 m Modding:Community Added third (and final) notable mod (unless I decide to swap one out later, anyway)
- 22:57, 12 December 2022 diff hist +38 Modding:Community Adding second mod
- 23:23, 8 December 2022 diff hist 0 m Modding:Migrate to Stardew Valley 1.6 Small typo fix (Linus is not a computer system)
- 01:30, 5 December 2022 diff hist +429 Modding:Community Adding VoidWitchCult since apparently they're unable to edit
- 06:03, 29 November 2022 diff hist +1 m Lewis Put Mayor Lewis's Ginger Island dialogue inside the regular section, to make it more like every other villager page.
- 03:04, 29 November 2022 diff hist -1 m Sam Removed space causing a large white text box in the event dialogues.
- 04:06, 8 November 2022 diff hist +259 Modding:Community Adding back to the mod page (and getting the role this time, don't worry, this shouldn't have to happen again)
- 15:57, 20 October 2022 diff hist +86 Modding:Installing SMAPI on Windows Edited the launch options portion to add a comment given the most common error (in the discord)
- 04:50, 7 October 2022 diff hist +258 Modding:Community Added, for posterity.
- 16:54, 20 September 2022 diff hist +1 m Modding:Installing SMAPI on Windows Added missing % symbol
- 16:43, 20 September 2022 diff hist +73 Modding:Player Guide/Getting Started Added link to original page.
- 16:37, 20 September 2022 diff hist +1,094 Modding:Player Guide/Getting Started Added method for having different mod groups on Steam using the non-Steam game method. I need to hyperlink to the original page during step 2, but that will be a separate edit. (If there's a simpler way to title the Non-Steam game method on the right, do so - it has enlarged that field significantly and I'm not certain it's for the better.)
- 16:23, 20 September 2022 diff hist +2,265 Modding:Installing SMAPI on Windows Added instructions on how to add SMAPI as a non-Steam game, allowing for a separate button to use modded from the original, "vanilla" Stardew. (I would appreciate anyone who can test achievements using this method - they should still work as the overlay and playtime tracking are still applied to vanilla Stardew, but I currently have all 40 and am thus unable to test.)