− | <ref name="location">See <tt>Beach::DayUpdate</tt> in the game code. The spawn position starts at point (66,24) on the beach map.</ref> | + | <ref name="location">See <samp>Beach::DayUpdate</samp> in the game code. The spawn position starts at point (66,24) on the beach map.</ref> |
− | <ref name="quasi_fish">In the game data (<tt>[[Modding:Object_data|ObjectInformation.xnb]]</tt>) the type assigned to Seaweed is "Fish", but it is not assigned the Fish category (<tt>-4</tt>). The label displayed in-game and most uses are controlled by the category.</ref> | + | <ref name="quasi_fish">In the game data (<samp>[[Modding:Object_data|ObjectInformation.xnb]]</samp>) the type assigned to Seaweed is "Fish", but it is not assigned the Fish category (<samp>-4</samp>). The label displayed in-game and most uses are controlled by the category.</ref> |