Difference between revisions of "Rings"

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m (It might only be confirmation bias, I checked in the code and the only thing the burglar's ring does is to add an extra roll on a monster's drop table when it is slain.)
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|-
 
|-
 
|[[File:Small Glow Ring.png|center]]
 
|[[File:Small Glow Ring.png|center]]
|Small Glow Ring
+
|[[Small Glow Ring]]
 
|Emits a small, constant light.
 
|Emits a small, constant light.
 
|Emits 5 radius circle of light. Light effect stacks with other glow rings.
 
|Emits 5 radius circle of light. Light effect stacks with other glow rings.
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|-
 
|-
 
|[[File:Glow Ring.png|center]]
 
|[[File:Glow Ring.png|center]]
|Glow Ring
+
|[[Glow Ring]]
 
|Emits a constant light.
 
|Emits a constant light.
 
|Emits 10 radius circle of light.  Light effect stacks with other glow rings.
 
|Emits 10 radius circle of light.  Light effect stacks with other glow rings.
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|-
 
|-
 
|[[File:Small Magnet Ring.png|center]]
 
|[[File:Small Magnet Ring.png|center]]
|Small Magnet Ring
+
|[[Small Magnet Ring]]
 
|Slightly increases your radius for collecting items.
 
|Slightly increases your radius for collecting items.
 
|Increases the radius the player collects items in by one tile. Stack with itself and the normal Magnet Ring.
 
|Increases the radius the player collects items in by one tile. Stack with itself and the normal Magnet Ring.
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|-
 
|-
 
|[[File:Magnet Ring.png|center]]
 
|[[File:Magnet Ring.png|center]]
|Magnet Ring
+
|[[Magnet Ring]]
 
|Increases your radius for collecting items.
 
|Increases your radius for collecting items.
 
|Increases the radius the player collects items in by two tiles. Stacks with itself and the Small Magnet Ring.
 
|Increases the radius the player collects items in by two tiles. Stacks with itself and the Small Magnet Ring.
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|-
 
|-
 
|[[File:Slime Charmer Ring.png|center]]
 
|[[File:Slime Charmer Ring.png|center]]
|Slime Charmer Ring
+
|[[Slime Charmer Ring]]
 
|Prevents damage from slimes.
 
|Prevents damage from slimes.
 
|Prevents damage from slimes and prevents slime debuff. *Note*: Does NOT work on large slimes.
 
|Prevents damage from slimes and prevents slime debuff. *Note*: Does NOT work on large slimes.
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|-
 
|-
 
|[[File:Warrior Ring.png|center]]
 
|[[File:Warrior Ring.png|center]]
|Warrior Ring
+
|[[Warrior Ring]]
 
|Occasionally infuses the wearer with "Warrior Energy" after slaying a monster.
 
|Occasionally infuses the wearer with "Warrior Energy" after slaying a monster.
 
|Has a chance of giving the [[Buffs|Warrior Energy]] buff after slaying a monster.
 
|Has a chance of giving the [[Buffs|Warrior Energy]] buff after slaying a monster.
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|-
 
|-
 
|[[File:Vampire Ring.png|center]]
 
|[[File:Vampire Ring.png|center]]
|Vampire Ring
+
|[[Vampire Ring]]
 
|Gain a little health every time you slay a monster.
 
|Gain a little health every time you slay a monster.
 
|Restores 2 health after slaying a monster.
 
|Restores 2 health after slaying a monster.
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|-
 
|-
 
|[[File:Savage Ring.png|center]]
 
|[[File:Savage Ring.png|center]]
|Savage Ring
+
|[[Savage Ring]]
 
|Gain a short speed boost whenever you slay a monster.
 
|Gain a short speed boost whenever you slay a monster.
 
|Gives a 2 second +2 speed buff (Adrenaline Rush Status) after slaying a monster.
 
|Gives a 2 second +2 speed buff (Adrenaline Rush Status) after slaying a monster.
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|-
 
|-
 
|[[File:Ring of Yoba.png|center]]
 
|[[File:Ring of Yoba.png|center]]
|Ring of Yoba
+
|[[Ring of Yoba]]
 
|Occasionally shields the wearer from damage.
 
|Occasionally shields the wearer from damage.
 
|Has a chance of giving the [[Buffs|Yoba's Blessing]] buff after taking damage. The lower your health and the higher your luck, the higher the chance of receiving this buff.
 
|Has a chance of giving the [[Buffs|Yoba's Blessing]] buff after taking damage. The lower your health and the higher your luck, the higher the chance of receiving this buff.
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|-
 
|-
 
|[[File:Sturdy Ring.png|center]]
 
|[[File:Sturdy Ring.png|center]]
|Sturdy Ring
+
|[[Sturdy Ring]]
 
|Cuts the duration of negative status effects in half.
 
|Cuts the duration of negative status effects in half.
 
|Like the description says, when the player wears this ring, the duration of debuffs (slimed debuff, jinxed debuff, etc.) are cut in half.
 
|Like the description says, when the player wears this ring, the duration of debuffs (slimed debuff, jinxed debuff, etc.) are cut in half.
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|-
 
|-
 
|[[File:Burglar's Ring.png|center]]
 
|[[File:Burglar's Ring.png|center]]
|Burglar's Ring
+
|[[Burglar's Ring]]
 
|Monsters have a greater chance of dropping loot.
 
|Monsters have a greater chance of dropping loot.
 
|Monsters drop items more often. The game rolls twice on the monster's drop table when equipped so items have a chance to drop twice.
 
|Monsters drop items more often. The game rolls twice on the monster's drop table when equipped so items have a chance to drop twice.
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|-
 
|-
 
|[[File:Iridium Band.png|center]]
 
|[[File:Iridium Band.png|center]]
|Iridium Band
+
|[[Iridium Band]]
 
|Glows, attracts items, and increases attack damage by 10%.
 
|Glows, attracts items, and increases attack damage by 10%.
 
|Glows, attracts items, and increases attack damage by 10%. The glow and magnetism are the same as the regular glow/magnet rings.
 
|Glows, attracts items, and increases attack damage by 10%. The glow and magnetism are the same as the regular glow/magnet rings.
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|-
 
|-
 
|[[File:Jukebox Ring.png|center]]
 
|[[File:Jukebox Ring.png|center]]
|Jukebox Ring
+
|[[Jukebox Ring]]
 
|Plays a random assortment of music you've heard.
 
|Plays a random assortment of music you've heard.
 
|Unknown.  
 
|Unknown.  
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|-
 
|-
 
|[[File:Amethyst Ring.png|center]]
 
|[[File:Amethyst Ring.png|center]]
|Amethyst Ring
+
|[[Amethyst Ring]]
 
|Increases knockback by 10%.
 
|Increases knockback by 10%.
 
|Increases knockback by 10%.
 
|Increases knockback by 10%.
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|-
 
|-
 
|[[File:Topaz Ring.png|center]]
 
|[[File:Topaz Ring.png|center]]
|Topaz Ring
+
|[[Topaz Ring]]
 
|Increases weapon precision by 10%.
 
|Increases weapon precision by 10%.
 
|Increases weapon precision by 10%.
 
|Increases weapon precision by 10%.
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|-
 
|-
 
|[[File:Aquamarine Ring.png|center]]
 
|[[File:Aquamarine Ring.png|center]]
|Aquamarine Ring
+
|[[Aquamarine Ring]]
 
|Increases critical strike chance by 10%.
 
|Increases critical strike chance by 10%.
 
|Increases critical strike chance by 10%.
 
|Increases critical strike chance by 10%.
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|-
 
|-
 
|[[File:Jade Ring.png|center]]
 
|[[File:Jade Ring.png|center]]
|Jade Ring
+
|[[Jade Ring]]
 
|Increases critical strike power by 10%.
 
|Increases critical strike power by 10%.
 
|Increases critical strike power by 10%.
 
|Increases critical strike power by 10%.
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|-
 
|-
 
|[[File:Emerald Ring.png|center]]
 
|[[File:Emerald Ring.png|center]]
|Emerald Ring
+
|[[Emerald Ring]]
 
|Increases weapon speed by 10%.
 
|Increases weapon speed by 10%.
 
|Increases weapon speed by 10%.
 
|Increases weapon speed by 10%.
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|-
 
|-
 
|[[File:Ruby Ring.png|center]]
 
|[[File:Ruby Ring.png|center]]
|Ruby Ring
+
|[[Ruby Ring]]
 
|Increases attack by 10%.
 
|Increases attack by 10%.
 
|Increases attack by 10%.
 
|Increases attack by 10%.

Revision as of 23:52, 20 March 2016

Rings are equipable items that give players passive benefits. Any two rings can be equipped at any one time. They are equipped in the player's inventory.

Rings

Image Name Description Effect Where to Find Ingredients Selling Value
Small Glow Ring.png
Small Glow Ring Emits a small, constant light. Emits 5 radius circle of light. Light effect stacks with other glow rings. Killing Slimes in The Mines before level 40, Treasure Chests found from Fishing 50g
Glow Ring.png
Glow Ring Emits a constant light. Emits 10 radius circle of light. Light effect stacks with other glow rings. Killing Slimes in The Mines after level 40 or Skeleton in The Mines level 70-79. It can also be received as loot by destroying various barrels and boxes in The Mines . 100g
Small Magnet Ring.png
Small Magnet Ring Slightly increases your radius for collecting items. Increases the radius the player collects items in by one tile. Stack with itself and the normal Magnet Ring. Completing the Adventurer's Bundle, Treasure Chests found from Fishing 50g
Magnet Ring.png
Magnet Ring Increases your radius for collecting items. Increases the radius the player collects items in by two tiles. Stacks with itself and the Small Magnet Ring. Drops from enemies in The Mines between levels 40-80. It can also be received as loot by destroying various barrels and boxes in The Mines . 100g
Slime Charmer Ring.png
Slime Charmer Ring Prevents damage from slimes. Prevents damage from slimes and prevents slime debuff. *Note*: Does NOT work on large slimes. Reward for eradicating 1000 slimes at the Adventurer's Guild.
Warrior Ring.png
Warrior Ring Occasionally infuses the wearer with "Warrior Energy" after slaying a monster. Has a chance of giving the Warrior Energy buff after slaying a monster. Crafted

Iron Bar.png Iron Bar (10) Coal.png Coal (25) Frozen Tear.png Frozen Tear (10)

Vampire Ring.png
Vampire Ring Gain a little health every time you slay a monster. Restores 2 health after slaying a monster. Reward for eradicating 200 bats at the Adventurer's Guild.
Savage Ring.png
Savage Ring Gain a short speed boost whenever you slay a monster. Gives a 2 second +2 speed buff (Adrenaline Rush Status) after slaying a monster. Reward for eradicating 150 Void Spirits at the Adventurer's Guild.
Ring of Yoba.png
Ring of Yoba Occasionally shields the wearer from damage. Has a chance of giving the Yoba's Blessing buff after taking damage. The lower your health and the higher your luck, the higher the chance of receiving this buff. Crafted

Iron Bar.png Iron Bar (5) Gold Bar.png Gold Bar (5) Diamond.png Diamond (1)

750g
Sturdy Ring.png
Sturdy Ring Cuts the duration of negative status effects in half. Like the description says, when the player wears this ring, the duration of debuffs (slimed debuff, jinxed debuff, etc.) are cut in half. Crafted

Copper Bar.png Copper Bar (10) Refined Quartz.png Refined Quartz (5) Earth Crystal.png Earth Crystal (10)

Burglar's Ring.png
Burglar's Ring Monsters have a greater chance of dropping loot. Monsters drop items more often. The game rolls twice on the monster's drop table when equipped so items have a chance to drop twice. Reward for eradicating 500 Dust Sprites at the Adventurer's Guild.
Iridium Band.png
Iridium Band Glows, attracts items, and increases attack damage by 10%. Glows, attracts items, and increases attack damage by 10%. The glow and magnetism are the same as the regular glow/magnet rings. Recipe unlocked at level 9 combat, Treasure Chests found from Fishing

Iridium Bar.png Iridium Bar (5) Solar Essence.png Solar Essence (50) Void Essence.png Void Essence (50)

2000g
Jukebox Ring.png
Jukebox Ring Plays a random assortment of music you've heard. Unknown. Unknown.
Amethyst Ring.png
Amethyst Ring Increases knockback by 10%. Increases knockback by 10%. Purchased from Adventurer's Guild after completing "Initiation". 1000g
Topaz Ring.png
Topaz Ring Increases weapon precision by 10%. Increases weapon precision by 10%. Purchased from Adventurer's Guild after completing "Initiation". 1000g
Aquamarine Ring.png
Aquamarine Ring Increases critical strike chance by 10%. Increases critical strike chance by 10%. Purchased from Adventurer's Guild after completing "Deeper in the mine". 2500g
Jade Ring.png
Jade Ring Increases critical strike power by 10%. Increases critical strike power by 10%. Purchased from Adventurer's Guild after completing "Deeper in the mine". 2500g
Emerald Ring.png
Emerald Ring Increases weapon speed by 10%. Increases weapon speed by 10%. Purchased from Adventurer's Guild after... Unknown 5000g
Ruby Ring.png
Ruby Ring Increases attack by 10%. Increases attack by 10%. Purchased from Adventurer's Guild after... Unknown 5000g