Rings
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Rings are equipable items that give players passive benefits. Any two rings can be equipped at any one time. They are equipped in the player's inventory.
Rings
Image | Name | Description | Effect | Where to Find | Ingredients | Selling Value |
---|---|---|---|---|---|---|
Small Glow Ring | Emits a small, constant light. | Emits 5 radius circle of light. Light effect stacks with other glow rings. | Killing Slimes in The Mines before level 40, Treasure Chests found from Fishing | |||
Glow Ring | Emits a constant light. | Emits 10 radius circle of light. Light effect stacks with other glow rings. | Killing Slimes in The Mines after level 40. | |||
Small Magnet Ring | Slightly increases your radius for collecting items. | Increases the radius the player collects items in. Stack with itself and the normal Magnet Ring. | Completing the Adventurer's Bundle, Treasure Chests found from Fishing | 20g | ||
Magnet Ring | Increases your radius for collecting items. | Increases the radius the player collects items in. Stacks with itself and the Small Magnet Ring. | Drops from enemies in the mines between levels 40-80. | |||
Slime Charmer Ring | Prevents damage from slimes. | Prevents damage from slimes. | Reward for eradicating 1000 slimes at the Adventurer's Guild. | |||
Warrior Ring | Occasionally infuses the wearer with "Warrior Energy" after slaying a monster. | Gives a 5 second +10 attack buff (Warrior Energy Status) after slaying a monster (Random chance). | Crafted |
Iron Bar (10) Coal (25) Frozen Tear (10) |
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Vampire Ring | Gain a little health every time you slay a monster. | Restores 2 health after slaying a monster. | Reward for eradicating 200 bats at the Adventurer's Guild. | |||
Savage Ring | Gain a short speed boost whenever you slay a monster. | Gives a 2 second +2 speed buff (Adrenaline Rush Status) after slaying a monster. | Reward for eradicating 150 Void Spirits at the Adventurer's Guild. | |||
Ring of Yoba | Occasionally shields the wearer from damage. | Makes the player invincible to all forms of damage for 5 seconds. | Crafted | |||
Sturdy Ring | Cuts the duration of negative status effects in half. | Unknown. | Crafted |
Copper Bar (10) Refined Quartz (5) Earth Crystal (10) |
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Burglar's Ring | Monsters have a greater chance of dropping loot. | Monsters drop items more often. (seems to double default monster drops most of the time) | Reward for eradicating 500 Dust Sprites at the Adventurer's Guild. | |||
Iridium Band | Glows, attracts items, and increases attack damage by 10%. | Glows, attracts items, and increases attack damage by 10%. The glow and magnetism are the same as the regular glow/magnet rings. | Recipe unlocked at level 9 combat, Treasure Chests found from Fishing |
Iridium Bar (5) Solar Essence (50) Void Essence (50) |
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Jukebox Ring | Plays a random assortment of music you've heard. | Unknown. | Unknown. | |||
Amethyst Ring | Increases knockback by 10%. | Increases knockback by 10%. | Purchased from Adventurer's Guild after completing "Initiation". | 1000g | ||
Topaz Ring | Increases weapon precision by 10%. | Increases weapon precision by 10%. | Purchased from Adventurer's Guild after completing "Initiation". | 1000g | ||
Aquamarine Ring | Increases critical strike chance by 10%. | Increases critical strike chance by 10%. | Purchased from Adventurer's Guild after completing "Deeper in the mine". | 2500g | ||
Jade Ring | Increases critical strike power by 10%. | Increases critical strike power by 10%. | Purchased from Adventurer's Guild after completing "Deeper in the mine". | 2500g | ||
Emerald Ring | Increases weapon speed by 10%. | Unknown. | Purchased from Adventurer's Guild after... Unknown | |||
Ruby Ring | Increases attack by 10%. | Unknown. | Purchased from Adventurer's Guild after... Unknown |