Mushroom Log
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Mushroom Log | |
Grows mushrooms every so often. The more wild trees are nearby, the better it works. | |
Information | |
Source | Crafting |
Crafting | |
Recipe Source | Foraging (Level 4) |
Ingredients | Hardwood (10) Moss (10) |
The Mushroom Log is a crafted item that produces mushrooms. It produces mushrooms every 4 days, rainy days will cause this to take a day less. The quantity of mushrooms produced increases with the amount of wild trees in a 7X7 square around the log. The amount of mushrooms generated is calculated by finding the number of nearby trees and multiplying this by a random number between 0.5 and 1.5, capped at 5. Therefore, the number of nearby trees needed to always gain the maximum amount of 5 is 10. The produced mushrooms can have different qualities but are unaffected by the Botanist Perk. The quality is instead calculated based on the number of nearby trees, and how many of them have moss on them. The type of mushroom produced depends on what tree types are nearby it. The game code creates a possible list of mushrooms based on nearby trees then selects one at random from that list. First the game finds how many trees are in a 7X7 square around it. That number is multiplied by 3/4 and that many mushrooms are added to the list with a distribution of 5% purple, 15% red and 80% common. Then, for each fully grown tree another mushroom will be added. If the tree type is Oak then the mushroom added will always be a morel. The same goes for Pine with chanterelle, and for mystic trees purple mushrooms. If it is none of those types it will use the same distribution as before. Then a random mushroom is chosen from that list to generate.
History
- 1.6: Introduced.