Difference between revisions of "Swashbuckler Hat"
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Bluestblur (talk | contribs) (Added 1.6 random drop from various actions. Added to history and references.) |
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|ingredients = {{name|Dragon Tooth|1}} | |ingredients = {{name|Dragon Tooth|1}} | ||
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− | The '''Swashbuckler Hat''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Dragon Tooth]] at the sewing machine inside [[2 Willow Lane|Emily's | + | The '''Swashbuckler Hat''' is a [[Hats|hat]] that can be [[Tailoring#Hats|tailored]] using [[Cloth]] and a [[Dragon Tooth]] at the sewing machine inside [[2 Willow Lane|Emily's House]] or the [[Sewing Machine]] received as a reward for the [[Quests#Rock Rejuvenation|"Rock Rejuvenation"]] special order. |
− | There is a small chance to receive this hat from slaying [[monsters]], breaking [[The Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or [[panning]].<ref name="rarecosmeticdrop" /> | + | There is a small chance to receive this hat from slaying [[monsters]], breaking [[The Mines#Crates and Barrels|crates and barrels]], chopping [[trees]], shaking trees with seeds, digging [[Artifact Spot]]s, or by [[Pans|panning]].<ref name="rarecosmeticdrop" /> |
==References== | ==References== |
Revision as of 07:43, 15 April 2024
Swashbuckler Hat | |
The classic swashbuckler look. | |
Information | |
Source: | Tailoring |
Recipe (Cloth + ): |
Dragon Tooth (1) |
Sell Price: | Cannot be sold |
The Swashbuckler Hat is a hat that can be tailored using Cloth and a Dragon Tooth at the sewing machine inside Emily's House or the Sewing Machine received as a reward for the "Rock Rejuvenation" special order.
There is a small chance to receive this hat from slaying monsters, breaking crates and barrels, chopping trees, shaking trees with seeds, digging Artifact Spots, or by panning.[1]
References
- ↑ See Utility::getRandomCosmeticItem and Utility::trySpawnRareObject in the game code. Chances are determined in GameLocation::monsterDrop, BreakableContainer::releaseContents, Tree::performToolAction, Tree::shake, GameLocation::digUpArtifactSpot, and Pan::getPanItems.