Difference between revisions of "Magic Quiver"
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(Data from game code. Useful info from Chinese version.) |
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|description = Shoots a magic arrow at nearby enemies every X seconds, dealing Y-Z damage. | |description = Shoots a magic arrow at nearby enemies every X seconds, dealing Y-Z damage. | ||
}} | }} | ||
− | '''Magic Quiver''' is a [[Trinkets|trinket]] item | + | '''Magic Quiver''' is a [[Trinkets|trinket]] item. When equipped, it shoots a magic arrow at nearby enemies every X seconds, dealing Y-Z damage. It will also knock back the enemies. |
− | + | ==Types== | |
+ | There is 4 types of Magic Quivers<ref name="code" />: | ||
+ | {| class="wikitable sortable" | ||
+ | |- | ||
+ | ! Modifier !! Cooldown(s) !! Min Damage !! Max Damage !! Generate Rate | ||
+ | |- | ||
+ | | (None)|| 1.1 - 2.1|| 11 - 30|| Min Damage + 5|| 86.4% | ||
+ | |- | ||
+ | | '''Perfect'''|| 0.9|| 30|| 35|| 4% | ||
+ | |- | ||
+ | | '''Rapid'''|| 0.6 - 0.7|| 8 - 12|| Min Damage + 5|| 4.8% | ||
+ | |- | ||
+ | | '''Heavy'''|| 1.5 - 2.0|| 23 - 38|| Min Damage + 5|| 4.8% | ||
+ | |} | ||
+ | The Magic Quiver can be reforged by using an [[Anvil]] to randomizie their stats and types. | ||
+ | ==Notes== | ||
+ | * The damage dealt by the Magic Quiver can benefit from [[Combat]] skill damage bonuses. However, it does not receive damage bonuses from [[Rings]] like the [[Ruby Ring]] or [[Iridium Band]]. | ||
+ | * The arrows can trigger explosive effects from the [[Napalm Ring]] (so players should avoid using the Magic Quiver and Napalm Ring simultaneously if there are [[monsters]] on their farm). | ||
+ | * If a player holds a weapon with the Crusader [[Enchantments|Enchantment]], the arrows will also receive its bonuses and can kill [[Mummy]]. | ||
+ | ==Trivia== | ||
+ | * Magic Quiver would not shoot in a [[Slime Hutch]]. | ||
− | + | ==References== | |
− | + | <references> | |
− | + | <ref name="code">See <samp>Object::MagicQuiverTrinketEffect</samp> in the game code.</ref> | |
− | + | </references> | |
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==History== | ==History== | ||
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[[Category:Trinkets]] | [[Category:Trinkets]] | ||
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+ | [[zh:魔法箭筒]] |
Revision as of 13:21, 2 April 2024
Warning: Spoilers
This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section. |
Magic Quiver | |
Shoots a magic arrow at nearby enemies every X seconds, dealing Y-Z damage. | |
Information | |
Source: | Slaying enemies |
Adventurer's Guild
| |
Purchase Price: | N/A |
Sell Price: | 1,000g |
Magic Quiver is a trinket item. When equipped, it shoots a magic arrow at nearby enemies every X seconds, dealing Y-Z damage. It will also knock back the enemies.
Types
There is 4 types of Magic Quivers[1]:
Modifier | Cooldown(s) | Min Damage | Max Damage | Generate Rate |
---|---|---|---|---|
(None) | 1.1 - 2.1 | 11 - 30 | Min Damage + 5 | 86.4% |
Perfect | 0.9 | 30 | 35 | 4% |
Rapid | 0.6 - 0.7 | 8 - 12 | Min Damage + 5 | 4.8% |
Heavy | 1.5 - 2.0 | 23 - 38 | Min Damage + 5 | 4.8% |
The Magic Quiver can be reforged by using an Anvil to randomizie their stats and types.
Notes
- The damage dealt by the Magic Quiver can benefit from Combat skill damage bonuses. However, it does not receive damage bonuses from Rings like the Ruby Ring or Iridium Band.
- The arrows can trigger explosive effects from the Napalm Ring (so players should avoid using the Magic Quiver and Napalm Ring simultaneously if there are monsters on their farm).
- If a player holds a weapon with the Crusader Enchantment, the arrows will also receive its bonuses and can kill Mummy.
Trivia
- Magic Quiver would not shoot in a Slime Hutch.
References
- ↑ See Object::MagicQuiverTrinketEffect in the game code.
History
- 1.6: Introduced.